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... A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector ... subdivision surfaces with optimal iso-lines display and sharpness editing and mesh modeling based on vertex, edge and/or face selection give you many possibilities. Editing functions such as extrude, bevel, cut, spin, screw, ... you have. Realtime 3D/game creation, a graphical editor defines interactive behavior without programming. Collision detection and ...
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