Doomsday Engine 2.3.1
Doomsday Engine is a cross-platform, enhanced port of the popular DOOM game, available for platforms such as Mac OS X, Windows, Ubuntu, and Unix. Doomsday Engine uses modern techniques and technologies, such as 3D graphics and hardware acceleration, as well as server/client networking capabilities. Doomsday Engine contains a modular architecture that successfully separates game logic from the audio network, renderer and other systems. Doomsday Engine main goal is to be a game engine that supports all the classic first person shooter games.
UI Game profiles and add-on selection. Multiplayer server browser. In-game overlay with configuration options and console prompt.
GRAPHICS Particle effects and dynamic lights. Bloom and vignette effects. Geometry-based ambient occlusion. Supports 3D models for objects (FBX, MD5) and sky boxes. Upscaling texture filter. Stereoscopic rendering modes.
AUDIO 3D sound effects and reverb (FMOD plugin). Supports music add-ons (MP3) and FluidSynth for high-quality MIDI music (Unix only).
MULTIPLAYER Automatic discovery of LAN servers. Master server for public games. Tool for running servers in the background.
TECHNOLOGY Portable code built on Qt 5 and OpenGL.
|Installation||Instal And Uninstall|
|Keywords||Doom port, Heretic port, Hexen port, Doom, Heretic, Hexen, Fps|
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